How taybl uses AI
taybl uses AI in two small places: the Pip assistant that answers questions about building games, and the optional player tutorial. Building your table does not use AI at all. Here is exactly what that means for your rules, your art, and your data.
AI does not build your table
Building a table with AI is switched off at the moment, so every game on taybl is laid out by hand — by you in the layout editor, or by us if you ask for a free build. AI is limited to the Pip assistant and the optional player tutorial. It does not invent rules or original artwork, and it never enforces rules for you.
Where your data goes
When you ask Pip a question, or build the optional player tutorial, taybl sends what that feature needs — your question and the relevant documentation, or your game’s definition — to a third-party AI provider (Anthropic’s Claude by default). Each request is self-contained: the provider processes it, returns the result, and the exchange ends there. Your uploaded rules and art are not sent anywhere while table-building with AI is switched off.
No AI storage of your content
taybl does not store your rules or art with the AI provider. The only thing taybl records about AI use is anonymized usage counts — how much was processed, for billing and limits — never your rules, your images, or the AI’s output.
No training on your data
The AI provider does not use content submitted through its API to train its models. Your game stays your game.
Your files stay yours
Your uploaded files live in taybl’s own storage, tied to your game. Delete the game and its files are deleted along with it.
Prefer not to use AI?
Building by hand is the only way a table gets made right now, so nothing about your rules or art is sent to any AI provider. Pip and the player tutorial are both optional — simply not using them means no AI is involved at all.