How taybl uses AI
taybl can use AI to help turn a game you already have into a playable virtual table. Here is exactly what that means for your rules, your art, and your data — and how to skip AI entirely if you prefer.
AI is a tool, not a rulemaker
When you choose “Build with AI,” taybl reads your uploaded rules and art and lays out a playable table — boards, decks, zones, and pieces you move by hand. It adapts a game you already have; it does not invent rules or original artwork, and it never enforces rules for you.
Where your data goes
To generate your table, taybl sends the relevant parts of your upload — your rules text, component and board images, setup photos, and any notes you add — to a third-party AI provider (Anthropic’s Claude by default). Each request is self-contained: the provider processes it, returns the result, and the exchange ends there. The same applies to taybl’s other AI features, like the Pip assistant.
No AI storage of your content
taybl does not store your rules or art with the AI provider. The only thing taybl records about AI use is anonymized usage counts — how much was processed, for billing and limits — never your rules, your images, or the AI’s output.
No training on your data
The AI provider does not use content submitted through its API to train its models. Your game stays your game.
Your files stay yours
Your uploaded files live in taybl’s own storage, tied to your game. Delete the game and its files are deleted along with it.
Prefer not to use AI?
Every game can be built entirely by hand. Choose “Build it yourself” when you start a game to begin from a blank table and add your components manually — no AI is involved and nothing is sent to any AI provider.